✳   KNOWLEDGE COMMONS

Research has roots.

Browse publications, workshop contributions, conference presentations and forest game research with transparent provenance.

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2026 · Peer-reviewed conference paperDemonstrating SIMAplay: A Serious Game for Forest Management Decision-Making through Board Game and Digital Simulation↗2023 · Programme-listed full paperThe experience of using virtual reality for interactive spatial visualisation of environmental data↗2023 · Programme-listed short paperTowards Sylvan games: Exploring playful forest-technology interactions↗2023 · Programme-listed short paperGamified eco-driving: A systematic literature review↗2023 · Programme-listed short paperImproving green transport literacy through gamification: a structural equation modeling approach↗2023 · Programme-listed posterOne last round: an artful duo-ethnography to explore games at the end of the world↗2023 · Programme-listed posterThe Quantitative and qualitative analysis of gamified forest experiences↗2023 · Programme-listed posterTraditional versus game-based learning of climate change↗2023 · Programme-listed posterWind damage risk assessment tool with GIS software↗2023 · Programme-listed posterDesigning locative human-forest interactions through playful design workshops↗2025 · Work-in-progress presentationGamifying Forest Management: Integrating Visualization and Simulation for Better Decision-Making↗2026 · Conference demoCollecting Forest Data Through Playing an Augmented Reality Game: Dissecting the Game Mechanics↗2026 · Conference posterPlayful Technologies for Fair Forest Governance: Insights from the PlayFair Forest Network↗

A programme-listed presentation or poster does not imply an independently published, peer-reviewed paper.