Games, Sustainability and Nature
A documented paper session, five posters, a keynote and an outdoor co-design walkshop.
Documented contributions
Programme-listed full paperThe experience of using virtual reality for interactive spatial visualisation of environmental data↗Programme-listed short paperTowards Sylvan games: Exploring playful forest-technology interactions↗Programme-listed short paperGamified eco-driving: A systematic literature review↗Programme-listed short paperImproving green transport literacy through gamification: a structural equation modeling approach↗Programme-listed posterOne last round: an artful duo-ethnography to explore games at the end of the world↗Programme-listed posterThe Quantitative and qualitative analysis of gamified forest experiences↗Programme-listed posterTraditional versus game-based learning of climate change↗Programme-listed posterWind damage risk assessment tool with GIS software↗Programme-listed posterDesigning locative human-forest interactions through playful design workshops↗